Streamland Media’s gaming arm, Formosa Interactive, has rebranded as Arrival.
Paul Lipson has been appointed president of Arrival.
“The opening of Arrival is a definitive step in our commitment to the future of interactive storytelling,” said Bill Romeo, CEO of Streamland Media. “We recognise that the gaming industry requires a specialised partner that can scale with the increasing complexity and creative demands of modern development. With the evolution of Formosa Interactive into Arrival, we are creating a dedicated powerhouse that lives and breathes games from all angles.
“Paul’s vision and leadership have been, and will continue to be, instrumental in building our interactive capabilities. He will now lead our team to the next level. No one is better suited to helm Arrival and guide its trajectory.”
Arrival acts as a “comprehensive partner for developers and publishers, unifying global interactive talent under a single, cohesive banner.” The new bespoke division will provide end-to-end audio, creative services, and co-development solutions for gaming franchises.
Lipson previously served as senior vice president of Interactive at Formosa Group where, under his leadership, the division supported numerous AAA titles and established itself as a worldwide leader in game creative services and co-development innovation.
“I am incredibly honored to lead our talented global team as we embark on this new chapter,” said Lipson. “Arrival signifies more than a name change; it marks a new presence as a seamless extension of our partners’ creative teams. We are here to help publishers and developers reach new frontiers in immersion and player experience. Our journey as Arrival begins with the focus and determination to define what is possible in games and interactive media.”
Arrival will maintain its global footprint with state-of-the-art facilities in Los Angeles, Seattle, London, and other key development hubs. The division will continue to offer the full spectrum of interactive services, including sound design, cinematic mix, music composition, voice-over production, engine integration, and custom code.
Jon Creamer
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