Autodesk has announced that it is joining forces with Microsoft Azure to offer a scalable cloud rendering solution with the Microsoft Azure Batch Rendering Platform.
The new rendering solution allows Autodesk users to submit their jobs for on-demand rendering directly through Maya, 3ds Max, and Arnold, with pay-per-use billing and custom scalability.
“We know that the scalability and ease of use offered by cloud rendering is important to our customers across industries, and we’re always looking for ways to help facilitate a smooth transition,” said Chris Bradshaw, senior vice president, Autodesk. “Teaming with Microsoft Azure gives Autodesk users even more choice when it comes to leveraging the right cloud-based rendering platforms for their specific facility and project needs.”
Corey Sanders, director of Compute, Microsoft Azure, Microsoft Corp. said, “With Autodesk Maya, 3ds Max, and Arnold integrated in Microsoft Azure Batch, designers, artists, and engineers can now focus on their creative projects rather than worrying about setting up, running, and managing infrastructure. Everyone now has the power of a render farm with the push of a button.”
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