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Vfx: Fabric announces Fabric Engine for Modo at FMX2015

Vfx: Fabric announces Fabric Engine for Modo at FMX2015
Staff Reporter
05 May 2015

Software developer Fabric is to integrate its Fabric Engine development framework with The Foundry's Modo 3D content creation tool for design exploration, game creation and media production.

Fabric Engine is  an accessible and portable development framework that helps visual effects and games studios reduce the cost and risk of building high-performance custom tools. 

The first public demonstrations of Fabric Engine for Modo will take place at FMX2015, this week's animation, effects and games conference in Stuttgart, Germany.

Fabric Engine is a digital content creation platform that enables anyone to build powerful tools and applications for visual effects, games, virtual reality and visualization.

Fabric encapsulates tools and data, allowing both to be moved freely between popular applications like Autodesk Maya, Autodesk Softimage, and now The Foundry’s Modo.

Fabric Software chief executive Paul Doyle said: “Customers have been asking us to integrate Fabric Engine with Modo because Modo is becoming increasingly important in their pipeline.

“Modern pipelines use a range of applications, and Fabric can serve as the glue between them.

“We love what we’ve seen of Modo 901 and look forward to continuing collaborating with The Foundry on making production as painless as possible.”

Shane Griffith, Modo product marketing manager at The Foundry added: “We are thrilled with the Fabric Engine and Modo collaboration.

“We share the same goal of providing design, game and media clients alike with the best tools to build flexible and powerful pipelines.”

Fabric Engine for Modo will enable developers of all levels – from artists to R&D developers – to leverage Fabric’s framework within Modo to create tools for authoring high-quality content.

The software is expected to be available for public download this summer.

Fabric Engine will be hosting a daily workshop at FMX2015.

London-based The Foundry develops and distributes industry-standard software systems including compositing program Nuke.

The Foundry added Modo to its product range when 3D software developer Luxology merged with The Foundy in 2012. Modo is designed to make computer graphics production more artist-friendly.

Fabric Engine allows users who can write Python scripts to easily create standalone applications or extend their content creation  applications without needing a deep understanding of multi-threading or GPU coding.

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