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Flame updated with VR and HDR enhancements

Flame updated with VR and HDR enhancements
News
Jon Creamer
26 October 2017

Autodesk has released update 3 for its Flame 2018 family of 3D visual effects and finishing software with enhancements for VR and HDR work among others.

The Flame family includes Flame, Flare, Flame Assist and Lustre.

Autodesk lists the Flame 2018.3 release highlights as follows:

-- Action Selective: Apply FX color to an image surface or the whole action scene via the camera
-- Motion Warp Tracking: Organically distort objects that are changing shape, angle and form with new 32-bit motion vector-based tracking technology
-- 360° VR Viewing Mode: View LatLong images in a 360° VR viewing mode in the Flame player or any viewport during compositing and manipulate the field of view
-- HDR Waveform Monitoring: Set viewport to show luminance waveform; red, green, blue (RGB) parade; color vectorscope or 3D cube; and monitor a range of HDR and wide color gamut (WCG) color spaces including Rec2100 PQ, Rec2020 and DCI P3
-- Shotgun Software Loader: Load assets for a shot and build custom batches via Flame’s Python API, and browse a Shotgun project for a filtered view of individual shots
-- User-Requested Improvements for Action, Batch, Timeline and Media Hub

The update is already available for free to customers with a current Flame Family 2018 subscription.

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